KS4 Maths Club Activities

These hands-on activities are ideal for students aged 14-16 to explore in maths clubs.

  • One orange stone and one grey stone.
    game

    Two Stones

    Age
    5 to 18

    This game is known as Pong hau k'i in China and Ou-moul-ko-no in Korea. Why not challenge a friend to play it with you?

  • Factors and Multiples Game
    game
    Favourite

    Factors and Multiples Game

    Age
    7 to 16
    Challenge level
    1 out of 3

    A game in which players take it in turns to choose a number. Can you block your opponent?

  • A colourful cube made from a plastic Polydron net.
    problem

    Air Nets

    Age
    7 to 18
    Challenge level
    1 out of 3

    Can you visualise whether these nets fold up into 3D shapes? Watch the videos each time to see if you were correct.

  • A cardboard carton of cherries.
    problem
    Favourite

    Fruity Totals

    Age
    7 to 16
    Challenge level
    1 out of 3

    In this interactivity each fruit has a hidden value. Can you deduce what each one is worth?

  • Xavi's T-shirt
    problem
    Favourite

    Xavi's T-Shirt

    Age
    7 to 16
    Challenge level
    1 out of 3

    How much can you read into a T-shirt?

  • Dominoes
    game

    Dominoes

    Age
    7 to 16
    Challenge level
    2 out of 3

    Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

  • Pentanim
    game

    Pentanim

    Age
    7 to 16
    Challenge level
    2 out of 3

    A game for 2 players with similarities to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

  • A green traffic light.
    game

    Low Go

    Age
    7 to 16
    Challenge level
    2 out of 3

    A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

  • A magician's black top hat and wand.
    problem

    Prime Magic

    Age
    7 to 16
    Challenge level
    2 out of 3

    Place the numbers 1, 2, 3,..., 9 one on each square of a 3 by 3 grid so that all the rows and columns add up to a prime number. How many different solutions can you find?

  • Colour in the Square
    problem

    Colour in the Square

    Age
    7 to 16
    Challenge level
    2 out of 3

    Can you put the 25 coloured tiles into the 5 × 5 square so that no column, no row and no diagonal line have tiles of the same colour in them?

  • Four dominoes arranged with four threes in the centre.
    game

    Domino Magic Rectangle

    Age
    7 to 16
    Challenge level
    3 out of 3

    An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...

  • A line of eight dominoes standing on their ends.
    problem

    Eight Dominoes

    Age
    7 to 16
    Challenge level
    3 out of 3

    Using the 8 dominoes, can you make a square where each of the columns and rows adds up to 8?

  • Two and Two
    problem
    Favourite

    Two and Two

    Age
    7 to 16
    Challenge level
    3 out of 3

    How many solutions can you find to this sum? Each of the different letters stands for a different number.

  • Areas on a grid
    problem

    Areas on a Grid

    Age
    11 to 16

    Take a look at the video showing areas of different shapes on dotty grids...

  • Are we nearly there?
    problem
    Favourite

    Are We Nearly There?

    Age
    11 to 16

    Can you describe the route followed by the arrows?

  • Westminster Bridge at sunset with pedestrians and a red bus.
    problem

    Getting Round the City

    Age
    11 to 16

    In a city with a grid system of roads, how do you get from A to B?

  • What's it worth?
    problem
    Favourite

    What's It Worth?

    Age
    11 to 16
    Challenge level
    1 out of 3

    There are lots of different methods to find out what the shapes are worth - how many can you find?

  • Square It
    problem
    Favourite

    Square It

    Age
    11 to 16
    Challenge level
    1 out of 3

    Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

  • Ten colourful lolly sticks in a line.
    problem
    Favourite

    Take Ten Sticks

    Age
    11 to 16
    Challenge level
    1 out of 3

    Take ten sticks in heaps any way you like. Make a new heap using one from each of the heaps. By repeating that process could the arrangement 7 - 1 - 1 - 1 ever turn up, except by starting with it?

  • Charlie's delightful machine
    problem
    Favourite

    Charlie's Delightful Machine

    Age
    11 to 16
    Challenge level
    1 out of 3

    Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?

  • problem
    Favourite

    Marbles in a Box

    Age
    11 to 16
    Challenge level
    2 out of 3

    How many winning lines can you make in a three-dimensional version of noughts and crosses?

  • Take Three From Five
    problem
    Favourite

    Take Three From Five

    Age
    11 to 16
    Challenge level
    2 out of 3

    Caroline and James pick sets of five numbers. Charlie tries to find three that add together to make a multiple of three. Can they stop him?

  • Tourism
    problem
    Favourite

    Tourism

    Age
    11 to 16
    Challenge level
    2 out of 3

    If you can copy a network without lifting your pen off the paper and without drawing any line twice, then it is traversable. Decide which of these diagrams are traversable.

  • Product Sudoku
    problem
    Favourite

    Product Sudoku

    Age
    11 to 16
    Challenge level
    2 out of 3

    The clues for this Sudoku are the product of the numbers in adjacent squares.